/**
 * UGENE - Integrated Bioinformatics Tools.
 * Copyright (C) 2008-2020 UniPro <ugene@unipro.ru>
 * http://ugene.net
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
 * MA 02110-1301, USA.
 */

#ifndef _U2_ABOUT_DIALOG_CONTROLLER_
#define _U2_ABOUT_DIALOG_CONTROLLER_

#include <ui_AboutDialog.h>

#include <QBasicTimer>
#include <QDialog>
#include <QKeyEvent>
#include <QLabel>
#include <QMouseEvent>
#include <QPaintEvent>
#include <QPointer>

namespace U2 {

class AWidget;
class TBoard;
class NextPieceLabel;

class AboutDialogController : public QDialog, public Ui_AboutDialog {
    Q_OBJECT
public:
    AboutDialogController(QAction *visitWeb, QWidget *p);

private slots:
    void sl_scoreChanged(int);
    void sl_levelChanged(int);

signals:
    void si_scoreChanged(QString);
    void si_maxScoreChanged(QString);
    void si_levelChanged(QString);

protected:
    void keyPressEvent(QKeyEvent *event);
    void mousePressEvent(QMouseEvent *event);

private:
    void switchPages();
    void installAWidget();
    void installTWidget();
    void updateTitle();

    TBoard *tWidget;
};

//////////////////////////////////////////////////////////////////////////
// A
class AWidget : public QWidget {
    Q_OBJECT

public:
    AWidget();

protected:
    void timerEvent(QTimerEvent *e);
    void paintEvent(QPaintEvent *e);
    void mouseMoveEvent(QMouseEvent *e);

private:
    void calcWater(int npage, int density);

    void addBlob(int x, int y, int radius, int height);

    void drawWater(QRgb *srcImage, QRgb *dstImage);

    static QRgb shiftColor(QRgb color, int shift) {
        return qRgb(qBound(0, qRed(color) - shift, 255),
                    qBound(0, qGreen(color) - shift, 255),
                    qBound(0, qBlue(color) - shift, 255));
    }

    int page;
    int density;
    QVector<int> heightField1;
    QVector<int> heightField2;
    QImage image1;
    QImage image2;
};

//////////////////////////////////////////////////////////////////////////
// T

class TPiece {
public:
    enum Shape { NoShape,
                 ZShape,
                 SShape,
                 LineShape,
                 TShape,
                 SquareShape,
                 LShape,
                 MirroredLShape };

    TPiece() {
        setShape(NoShape);
    }

    void setRandomShape();
    void setShape(Shape shape);

    Shape shape() const {
        return pieceShape;
    }
    int x(int index) const {
        return coords[index][0];
    }
    int y(int index) const {
        return coords[index][1];
    }
    int minX() const;
    int maxX() const;
    int minY() const;
    int maxY() const;
    TPiece rotatedLeft() const;
    TPiece rotatedRight() const;

private:
    void setX(int index, int x) {
        coords[index][0] = x;
    }
    void setY(int index, int y) {
        coords[index][1] = y;
    }

    Shape pieceShape;
    int coords[4][2];
};

class TBoard : public QWidget {
    Q_OBJECT

public:
    TBoard(QWidget *parent = 0);
    ~TBoard();
    int heightForWidth(int w) const;
    int getScore() const {
        return score;
    }
    int getMaxScore() const {
        return qMax(maxScore, score);
    }
    int getLevel() const {
        return level;
    }
    void setNextPieceLabel(QLabel *label) {
        nextPieceLabel = label;
    }
    int squareWidth() const {
        return boardRect().width() / BoardWidth;
    }
    int squareHeight() const {
        return boardRect().height() / BoardHeight;
    }

public slots:
    void start();
    void pause();

signals:
    void scoreChanged(int score);
    void levelChanged(int level);
    void linesRemovedChanged(int numLines);

protected:
    void paintEvent(QPaintEvent *event);
    void keyPressEvent(QKeyEvent *event);
    void timerEvent(QTimerEvent *event);

private:
    enum { BoardWidth = 10,
           BoardHeight = 22 };

    TPiece::Shape &shapeAt(int x, int y) {
        return board[(y * BoardWidth) + x];
    }
    int timeoutTime() const {
        return 1000 / (1 + level);
    }
    QRect boardRect() const {
        return QRect(1, 1, width() - 2, height() - 2);
    }
    QRect frameRect() const {
        return QRect(0, 0, width() - 1, height() - 1);
    }
    void clearBoard();
    void dropDown();
    void oneLineDown();
    void pieceDropped(int dropHeight);
    void removeFullLines();
    void newPiece();
    void showNextPiece();
    bool tryMove(const TPiece &newPiece, int newX, int newY);
    void drawSquare(QPainter &painter, int x, int y, TPiece::Shape shape);

    QBasicTimer timer;
    QPointer<QLabel> nextPieceLabel;
    bool isStarted;
    bool isPaused;
    bool isWaitingAfterLine;
    TPiece curPiece;
    TPiece nextPiece;
    int curX;
    int curY;
    int numLinesRemoved;
    int numPiecesDropped;
    int score;
    int maxScore;
    int level;
    TPiece::Shape board[BoardWidth * BoardHeight];
};

class NextPieceLabel : public QLabel {
public:
    NextPieceLabel(QWidget *parent = 0);
};

}    // namespace U2

#endif
